Fix Some third-party plug-in ui-section headers in ui-section in 2.4.5 are incompatible with the syntax of the class registration.Fixed the problem that MD5 of some files may be changed after repeated construction.Fixed the problem that the memory will continue to grow if there is no scene switching operation when refreshing the script in the editor, thanks to isilent.Fix the problem that the scene data may be overwritten by clicking Save when Prefab is opened.
See the upgrade instructions for details.
Upgrade the Gradle version of the Android project to version 4.2.2.Please refer to the upgrade instructions for details. Affected by the Electron update, a small number of editor plug-ins may be affected. It is recommended that all M1 users upgrade to obtain better performance.
It solves the problem of WebGL crash that frequently occurs for some users on Windows, and also supports the native ARM instruction set of M1 (Apple Silicon).
This tool will support the perfect import of old project resources and the auxiliary import of codes. If you are sure to upgrade, you can use the 2.x resource import tool provided by Creator.
At the same time next year, we will continue to pay attention to 2.4 key issues and major platform adaptation issues, and update the version from time to time to support the safe operation of online projects. Thank you to all the friends who gave us valuable feedback! In this update, we have concentrated on fixing some 2.x-related issues that we have discovered recently, focusing on improving the stability of the editor, and we recommend that all 2.x users upgrade.Īccording to the plan when the 3.0 version was officially released on February 7 of this year, 2.4 as the LTS version will continue to provide bug fixes this year. After a long period of preparation and testing, version 2.4.7 is finally released. To do their job well, a worker must first sharpen their tools.